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Bionicle: Trials of the Great Spirit
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Devlog
TOGS Development Update 4
February 13, 2021
by
TeamKanohi
4
Welcome to another blog post. We’ve been focusing on polishing and improving our art and other assets, and we’re excited to be able to share what we’ve been working on, along with some updates o...
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TOGS Development Update 3
January 17, 2021
by
TeamKanohi
3
Welcome to another blog post. Today, we’d like to share some of the internal progress we’ve been making on Trials of the Great Spirit, as well as some preparations we’ve made for 2.0. First, we...
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Team Kanohi - Year in Review
December 31, 2020
by
TeamKanohi
4
While 2020 was undoubtedly a terrible year in many aspects, we at Team Kanohi hope that we’ve been able to provide a bit of excitement in spite of that. To mark the year’s end, we’re creating ou...
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TOGS Development Update 2
December 19, 2020
by
TeamKanohi
2
Welcome to another blog post! In this update, we’d like to talk about the future of Trials of the Great Spirit, what you can expect from it, and what’s changed from our initial plan for the game...
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TOGS Development Update 1
November 21, 2020
by
TeamKanohi
2
Welcome to our first blog post. We’re going to be releasing these about once a month as updates to let you know more about what’s been going on behind the scenes, and how development has been prog...
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Update 3
June 20, 2020
by
TeamKanohi
Update 3 Features: -Updated packaging method to reduce overall project size and update size -Removed a few dozen unnecessary plugins, should increase load times and prevent VR from starting -Renamed T...
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